Blood, Sweat, and Tears
The Masquerade – Thou shalt not reveal thy true nature to those not of the Blood. Doing so shalt renounce they claims of Blood.
Breaches to the Masquerade can range from leaving blood drained corpses to transforming from a fanged human into a bat in front of the audience at a rock concert. This tradition can cover any activity that could hint at the presence of vampires. Additionally, since psychic investigators, the Society of Leopold, ect. have shown interest in other mystic manifestations than the vampiric, most princes include any obviously supernatural activities even if they are not uniquely vampiric in nature. Finally, this tradition covers the dissemination of information about the kindred and their activities, even if no demonstration is included.
Domain – Thy domain is thy concern. All others owe thee respect while in it. None may challenge thy word in thy domain.
Other than the Masquerade, the second tradition, the tradition of Domain accounts for the most common and most varied assortment of Camarilla crimes. The reason for this is simple: The city is the Prince’s Domain. Therefore, anything that interferes with the Prince’s control of the city can be depicted as a breach of the second tradition. Anything. Many Princes have used this as a means of persecuting their rivals and enemies; almost as many have brought about their downfall by abusing this power. Additionally, this condition passes down to the lesser Domains the Prince has designated throughout the city. A Kindred who interferes with the Sheriffs patrol or hides some of the Seneschal’s notes can be charged with crimes against the tradition of Domain as easily as someone who invades the Haven of another Kindred.
Progeny – Thou shalt sire another one with permission of thine elder. If thou createst another without thine elder’s leave, both thou and thy progeny shall be slain.
In most cases crimes against the third tradition are fairly strait forward: If a Kindred has sired a childe without the permission of the Prince, he is guilty. Some Princes have taken this one step farther and declared that the creation of ghouls also falls under this tradition; others claim that unauthorized ghouling is a breach of the Masquerade. This debate has kept advocates entertained for almost a century.
Accounting – Those thou create are thine own childer. Until thy progeny shall be released, thou shalt command them in all things. Their sins are thine to endure.
The tradition of Accounting is mostly used to punish Kindred who are unwise in their choice of childer. Usually the Prince employs this tradition to include the sire of an offending childe in any punishments she may devise. Some Princes have also employed this tradition to entrap Kindred who manage to wiggle out of charges based on the third tradition.
Hospitality – Honor one another’s domain. When thou comest to a foreign city thou shalt present thyself to the one who ruleth there. Without the word of acceptance, thou art nothing.
In order to properly govern his Domain, the Prince needs to be aware of the Kindred within. For this reason, most Princes take the tradition of Hospitality very seriously. Any Kindred new to the city who does not present himself to the Prince as quickly as possible, preferably on the night that he arrives, is in violation of this tradition. If he eventually deigns to call upon the Prince or is brought in by the Sheriff, it is within the Prince’s right to charge him with the breach of Hospitality. Ignorance of etiquette or how to contact the Prince is never considered a valid defense.
Destruction – Thou art forbidden to destroy another of thy kind. The right of destruction belongeth only to thine elder. Only the eldest among thee shall call the blood hunt.
The sixth tradition is the Camarilla’s answer to the Fifth Commandment: “Thou Shall Not Kill…Without the Prince’s Permission.” This tradition applies to the Kindred of the Camarilla whom the Prince has acknowledged. The Prince usually will not punish the slaying of mortals, ghouls, Sabbat, and other creatures, unless the murderer broke one of the other traditions. The sixth tradition also covers Diablerie, which regularly carries the harshest of punishments.